Oh my
Since my last post, the one about game design that included a discussion about using XML, I took another run with Microsoft's XNA studio. In particular the RPG toolkit. Can you guess how it stores all of it's quest, item and character data? Yup. XML. I'm building it at the moment, using the "release" configuration. For science! While waiting I may as well say something useful... ho-hum. ICO is great, though I think I preferred Shadow of the Colossus. When I saw that my counter had reached over 2000 hits I had a look at my stats again. Some interesting ones. I get regular searches through google, and some hits from Wikipedia. My main traffic comes from the Nosgothic Realm, which is fair enough. However, I've also been linked to through a quick-search on Facebook and Google's Orkut beta, which is basically Google's answer to Facebook. It looks a bit interesting. Also, I've gotten hits to the main page without a referring link from someone in Japan us